You can summon a zombie horse whenever you want using a cheat (game command) in Minecraft. There are many options for summoning zombie horses. You can spawn one that is wild, tame or wearing a saddle.
Let's explore how to do this.
The command to summon a zombie horse is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse [pos] [nbt]
In Minecraft Java Edition (PC/Mac) 1.8, 1.9 and 1.10, the syntax to summon a zombie horse is:
/summon EntityHorse [x] [y] [z] {Type:3}
Definitions
- pos or x y z is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- {Type:3} is an optional NBT tag (formerly called data tag) used to specify a zombie horse for EntityHorse. See NBT tags for EntityHorse.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the zombie horse such as {Tame:1} or {NoAI:1}. See NBT tags for zombie_horse.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse <nameTag> [spawnPos]
/summon zombie_horse [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent] [nameTag]
/summon zombie_horse <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the zombie horse. See spawn events for zombie horse.
- nameTag is the custom name to assign to the zombie horse. It will appear as a nametag above the zombie horse.
- xRot is the x-rotation that the zombie horse is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the zombie horse is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the zombie horse will face when spawned.
- lookAtPositon is a set of x y z coordinates that the zombie horse will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse <nameTag> [spawnPos]
/summon zombie_horse [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent] [nameTag]
/summon zombie_horse <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the zombie horse. See spawn events for zombie horse.
- nameTag is the custom name to assign to the zombie horse. It will appear as a nametag above the zombie horse.
- xRot is the x-rotation that the zombie horse is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the zombie horse is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the zombie horse will face when spawned.
- lookAtPositon is a set of x y z coordinates that the zombie horse will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse <nameTag> [spawnPos]
/summon zombie_horse [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent] [nameTag]
/summon zombie_horse <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the zombie horse. See spawn events for zombie horse.
- nameTag is the custom name to assign to the zombie horse. It will appear as a nametag above the zombie horse.
- xRot is the x-rotation that the zombie horse is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the zombie horse is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the zombie horse will face when spawned.
- lookAtPositon is a set of x y z coordinates that the zombie horse will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse <nameTag> [spawnPos]
/summon zombie_horse [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent] [nameTag]
/summon zombie_horse <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the zombie horse. See spawn events for zombie horse.
- nameTag is the custom name to assign to the zombie horse. It will appear as a nametag above the zombie horse.
- xRot is the x-rotation that the zombie horse is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the zombie horse is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the zombie horse will face when spawned.
- lookAtPositon is a set of x y z coordinates that the zombie horse will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse <nameTag> [spawnPos]
/summon zombie_horse [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon zombie_horse [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent] [nameTag]
/summon zombie_horse <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the zombie horse. See spawn events for zombie horse.
- nameTag is the custom name to assign to the zombie horse. It will appear as a nametag above the zombie horse.
- xRot is the x-rotation that the zombie horse is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the zombie horse is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the zombie horse will face when spawned.
- lookAtPositon is a set of x y z coordinates that the zombie horse will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon a zombie horse using the /summon command is:
/summon zombie_horse [spawnPos] [spawnEvent] [nameTag]
/summon zombie_horse <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos] [spawnEvent]
In Minecraft Education Edition 1.4, 1.7 and 1.9, the syntax to summon a zombie horse is:
/summon zombie_horse [spawnPos]
In Minecraft Education Edition 1.0, the syntax to summon a zombie horse is:
/summon zombiehorse [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the zombie horse should spawn. If no coordinate is specified, the zombie horse will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the zombie horse. See spawn events for zombie horse.
- nameTag is the custom name to assign to the zombie horse. It will appear as a nametag above the zombie horse.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20
To summon a wild zombie horse in Minecraft 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20:
/summon zombie_horse
To summon a tame zombie horse:
/summon zombie_horse ~ ~ ~ {Tame:1}
To summon a tame zombie horse wearing a saddle that you can ride:
/summon zombie_horse ~ ~ ~ {Tame:1, SaddleItem:{id:saddle,Count:1}}
Example in Java Edition (PC/Mac) 1.8, 1.9 and 1.10
To summon a wild zombie horse in Minecraft 1.8, 1.9 and 1.10:
/summon EntityHorse ~ ~ ~ {Type:3}
To summon a tame zombie horse:
/summon EntityHorse ~ ~ ~ {Type:3, Tame:1}
To summon a tame zombie horse wearing a saddle that you can ride:
/summon EntityHorse ~ ~ ~ {Type:3, Tame:1, SaddleItem:{id:saddle,Count:1}}
Example in Pocket Edition (PE)
To summon a zombie horse in Minecraft PE 1.1 and higher:
/summon zombie_horse
To summon a zombie horse at the coordinates (12, 65, -8):
/summon zombie_horse 12 65 -8
Example in Pocket Edition (PE) 1.0
To summon a zombie horse in Minecraft PE 1.0:
/summon zombiehorse
Example in Xbox One Edition
To summon a zombie horse in Minecraft Xbox One Edition:
/summon zombie_horse
To summon a zombie horse that is 4 blocks West of your current position:
/summon zombie_horse ~-4 ~ ~
Example in PS4 Edition
To summon a zombie horse in Minecraft PS4 Edition:
/summon zombie_horse
To summon a zombie horse at the coordinates (8, 67, 100):
/summon zombie_horse 8 67 100
Example in Nintendo Switch Edition
To summon a zombie horse in Minecraft Nintendo Switch Edition:
/summon zombie_horse
To summon a zombie horse at the coordinates (8, 72, 100):
/summon zombie_horse 8 72 100
Example in Windows 10 Edition
To summon a zombie horse in Minecraft Windows 10 Edition 1.1 and higher:
/summon zombie_horse
To summon a zombie horse that is 1 block above your current position:
/summon zombie_horse ~ ~1 ~
Example in Windows 10 Edition 1.0
To summon a zombie horse in Minecraft Windows 10 Edition 1.0:
/summon zombiehorse
Example in Education Edition 1.0.18 and higher
To summon a zombie horse in Minecraft Education Edition 1.0.18 and higher:
/summon zombie_horse
To summon a zombie horse at the coordinates (-70, 63, 12):
/summon zombie_horse -70 63 12
Example in Education Edition 1.0
To summon a zombie horse in Minecraft Education Edition 1.0:
/summon zombiehorse
In this example, we are going to summon a tamed zombie horse that is wearing a saddle in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Once the cheat has been entered, the zombie horse will spawn and appear in your world:
Congratulations, you have summoned a zombie horse in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: