java edition 1.8

Minecraft Java Edition 1.8 Version History

Minecraft Java Edition 1.8 is called the Bountiful Update and was released on September 2, 2014. It is considered to be a major update to the game that added banners, armor stands, rabbits, guardians and lots of new game commands.

java edition 1.8

Update Name Bountiful Update
Platform Java Edition
Version Number 1.8
Release Date September 2, 2014
Revision Type Major Release

Here is what's new in Minecraft Java Edition (PC/Mac) 1.8.

Mobs

Hostile Mobs
Passive Mobs

Status Effects

New Status Effects

Enchantments

New Enchantments

Game Commands

New Commands
Changes

Changes

Structures
General Changes
  • Villagers will harvest crops and plant new ones
  • Mossy Cobblestone and Mossy Stone Bricks are now craftable
  • Chiseled Stone Bricks are now craftable
  • Doors and fences now come in all wood type variants
  • Sponge block has regained its water-absorbing ability and becomes wet
  • Added a spectator game mode (game mode 3)
  • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
  • Added an invisible block called a barrier
  • Added one new achievement
  • Added "Customized" world type
  • Worlds can now have a world barrier
  • Containers can be locked in custom maps by using the "Lock" data tag
  • Added three new statistics
  • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
  • Added a new player model with smaller arms, and a new player skin called Alex
  • Added options for configuring what pieces of the skin that are visible
  • Blocks can now have custom visual variations in the resource packs
  • Minecraft Realms now has an activity chart, so you can see who has been on
  • Minecraft Realms now lets you upload your maps
  • Difficulty setting is saved per world, and can be locked if wanted
  • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
  • Villager trading has been rebalanced
  • Anvil repairing has been rebalanced
  • Considerable faster client-side performance
  • Max render distance has been increased to 32 chunks (512 blocks)
  • Resource packs can now also define the shape of blocks and items, and not just their textures
  • Scoreboards have been given a lot of new features
  • Tweaked the F3 debug screen
  • Block ID numbers (such as 1 for stone) are being replaced by ID names (such as stone)
  • Server list has been improved
  • A few minor changes to village and temple generation
  • Mob heads for players now show both skin layers
  • Buttons can now be placed on the ceiling