xbox one edition 1.19.20

Minecraft Xbox One Edition 1.19.20 Version History

Minecraft Xbox One Edition 1.19.20 was released on August 9, 2022. It is considered to be a minor update to the game that was designed to provide parity fixes and bug fixes.

xbox one edition 1.19.20

Update Name 1.19.20 Hotfix
(for The Wild Update)
Platform Xbox One Edition
Version Number 1.19.20
Release Date August 9, 2022
Revision Type Minor Release

NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.


Here is what's new in Minecraft Xbox One Edition 1.19.20.

Items

Sculk Block Changes
  • Sculk Sensors now detect a Creeper exploding with a frequency of 15
  • Sculk Sensors now detect a Fish being let out of a Bucket with a frequency of 12
  • Sculk Sensors now detect a TNT being fired out of a Dispenser with a frequency of 12
  • Sculk Sensors can now emit the whole range of Redstone signal strengths, based on the distance a vibration has been emitted at. Previously, the output was either 1, 15 or even
  • Sculk Catalysts do not get covered in Sculk Veins anymore if a mob dies on top of them
  • Sculk Catalyst now blooms when a mob with no experience dies next to it
  • Reduced Sculk Catalyst experience drop from 20 to 5
  • Fix for MCPE-153562 - Sculk Catalysts now play the blooming sound effect when blooming
  • Fix for MCPE-153725 - Sculk Sensors can now also detect Bees, Chickens, Allays, Phantoms, and Ender Dragons flying
  • Fix for MCPE-153733 - Sculk Sensors now detect an End Crystal exploding with a frequency of 15
  • Fix for MCPE-155368 - Sculk Sensors no longer detect Boats staying still in water
  • Fix for MCPE-155793 - If two vibrations are emitted at the same time, Sculk Sensors will now react to the closest. If two vibrations are emitted at the same time and at the same distance, Sculk Sensors will now react to the one with the highest frequency
  • Fix for MCPE-156648 - Vibration particles are now always oriented towards the target Sculk Sensor
  • Fix for MCPE-156669 - Sculk Patch Features can now be placed on additional block types
  • Fix for MCPE-157884 - Sculk Catalysts do not spread Sculk anymore on players' death if the Keep Inventory gamerule is set to True
Block and Item Changes
  • Bells can no longer catch on fire or be destroyed by fire
  • Fixed a crash that could occur when Pistons were extending or retracting near moveable blocks and Arrows
  • Fix for MCPE-50664 - Lava in Buckets will no longer disappear when failing to be placed or dispensed into partial blocks
  • Fix for MCPE-69305 - Twisting Vines and Weeping Vines with no support now pop even when the random ticking speed is set to 0
  • Fix for MCPE-76821 - End Portal Frame Block is now named "End Portal Frame" instead of "End Portal"
  • Fix for MCPE-79716 - Sounds of the Smithing Table when a Villager is working are now the same as sounds when the player uses the table
  • Fix for MCPE-125821 - Amethyst Block has been renamed to "Block of Amethyst"
  • Fix for MCPE-153721 - Muddy Mangrove Roots can now be placed sideways
  • Fix for MCPE-154980 - Mangrove and Azalea Leaves no longer prevent tree growth
  • Fix for MCPE-156570 - Hanging Mangrove Propagule no longer changes color when certain blocks are placed nearby
  • Fix for MCPE-156791 - Removed "Wood" from the names of Mangrove Wood Planks, Stairs, and Slabs
  • Fix for MCPE-156821 - Hanging Mangrove Propagules no longer drop a Propagule item when silk touched if not at max growth
  • Fix for MCPE-157271 - Mangrove Log, Mangrove Wood, and Stripped Mangrove Wood can now be used to craft a Campfire with Charcoal
  • Fix for MCPE-158314 - Fixed a bug where Pistons sometimes did not drop the Piston item when broken by the arm
  • Fix for MCPE-159302 - Fixed a crash related to spawn eggs
  • Fix for MCPE-159398 - Campfires can once again be stacked correctly
  • Fix for MCPE-159467 - Fixed a bug where Bows could fail to shoot an Arrow the first time they were used, this also affected Crossbows and with throwing Tridents

Mobs

Mob Changes
  • Polar Bears no longer panic when attacked
  • Allay now correctly stops dancing when music from Jukebox ends
  • Fish do not shake anymore when placed in an isolated water block
  • Saddled Pig's tooltip changed to "Ride" instead of "Mount"
  • Fixed a crash that was caused by a Villager changing its profession while trading. The Trade screen will now close if the Villager changes professions mid trade
  • Fixed an issue that prevented fisherman Villagers from offering to buy Boats at max level
  • Releasing a bucketed custom mob now spawns the correct type of mob
  • Fixed the order in which a bucketed mob is created when released, which means any Actor Properties on it will load correctly
  • Fixed a bug that caused Wolves to spawn red when summoned with entity_born or on_tame events
  • Fixed a bug which could cause mobs to not load into the world if their saved y-position was greater than or equal to 25
  • Fix for MCPE-46040 - Fixed a bug causing baby mobs with the minecraft:behavior.sleep goal to have a shrunken hitbox
  • Fix for MCPE-46911 - The Wandering Trader's spawning now matches Java Edition and it will no longer spawn in water, lava, or underground
  • Fix for MCPE-60552 - ixed a bug that could cause Witches to stop spawning. The Witch Hut structure is now set as a surface spawner for Witches
  • Fix for MCPE-65516 - Piglins will now stop attacking if the player puts on Gold Armor
  • Fix for MCPE-76831 - Jobless Zombie Villagers are no longer unable to ride Minecarts or Boats
  • Fix for MCPE-79636 - Zombies now have a 10% chance to be able to break doors on the Hard difficulty level
  • Fix for MCPE-152555 - When trading, the Villager plays the correct sound based on the item in the input slot
  • Fix for MCPE-154316 - Tadpoles flopping while on land now more closely match Java Edition and fishes in speed
  • Fix for MCPE-155283 - Entities that die completely now have their data removed from world file
  • Fix for MCPE-155777 - Allays and Bees are now less likely to get stuck in non-full blocks
  • Fix for MCPE-155804 - Wardens can now detect a player sneaking on top of a Sculk Sensor
  • Fix for MCPE-156377 - Allays can now pick up and drop items at their owner when in a Boat
  • Fix for MCPE-156551 - Ravager is now able to destroy Mangrove Leaves, Azalea, Azalea Leaves, Cave Vines, Dripleaves, Spore Blossoms, and Hanging Roots
  • Fix for MCPE-157512 - Allay can now always pick up dropped Scaffolding blocks
  • Fix for MCPE-158222 - Allays now look at targets such as players
  • Fix for MCPE-158304 - Warden can now let itself fall up to 20 blocks down, instead of just 3
  • Fix for MCPE-158339 - Allays can now pick up armor pieces with a different durability than the one they are holding
  • Fix for MCPE-158343 - The Ender Dragon can no longer destroy Crying Obsidian, Respawn Anchor, Light, Deny, Allow, Border, and Jigsaw blocks

Status Effects

There are no status effects added

Enchantments

Enchantment Fixes
  • Fix for MCPE-113623 - Fixed an issue where enchantments on ranged weapons on mobs were not being applied
  • Fix for MCPE-157152 - Player's Soul Speed is now properly activated and de-activated on Soul Sand

Game Commands

Game Command Fixes

Changes

Biomes
  • Fixed a bug that caused the new Wild Update music to not play in the Wild Update biomes when in Creative mode
  • Fix for MCPE-70890 - The 'So Below' music track now plays in the Basalt Deltas
Ancient City
  • The secret door that leads to the Redstone room in the center of an Ancient City now opens/closes properly
  • Fix for MCPE-153547 - Skulls in Ancient Cities now better match the orientation they have in Java Edition
  • Fix for MCPE-154229 - Ancient Cities have more frequent Sculk Patch generation
Spectator Mode (Experimental Feature)
  • Removed emotes functionality while in Spectator Mode
  • Player can now place blocks where spectator is hovering
  • Players now have their hands back when they are holding a map when they have one item in offhand and one in main hand
  • Spectators’ heads are now properly rendered as semi-transparent
  • Character Creator head items (hats, hoods, helmets, etc.) are now properly rendered semi-transparent while in Spectator mode
  • Fix for MCPE-156684 - Spectators can no longer use or get affected by portals
  • Fix for MCPE-156929 - Capes and animated back items are no longer rendered while in Spectator mode
Marketplace
  • The game no longer crashes when browsing the Marketplace
  • Implemented new Marketplace error screen art and messaging
  • Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation
Realms
  • Fixed an error where creating a new Realm would navigate out to the Play screen instead of returning to the Create New World screen
  • The Realms feed screenshot button is now available for VR platforms
  • Fix for MCPE-157869 - Updated the Realms Plus FAQ to clarify that all Bedrock platforms can purchase Realms Plus
General Changes
  • Instantaneous effects (Potions, Tipped Arrows) can no longer be applied to dead mobs and players
  • Redesigned the menu toggle switches to make it easier to distinguish between the 'on' and 'off' states
  • Updated the Create New World screen on Nintendo Switch
  • Added support for clicking the middle mouse button on iOS
  • Reduced the timeout when connecting to a multiplayer game from 180 seconds to 90 seconds
  • Fix potential crash when returning to the Overworld from the Nether or The End
  • The game no longer crashes when entering Coin Starter Bundle Screen
  • Fixed bugs where client state can get out of sync with server if using an item is cancelled or failed
  • Fixed a crash that could occur when connected devices, like gamepads, were missing
  • Fixed a crash that could occur when teleporting and killing an entity in the same tick
  • Fixed volume level of Amethyst step chime sound when walked on by a mob
  • Fixed an issue where some items with durability would fail to be created from the Creative inventory
  • Fixed a bug causing health_boost to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying
  • Enable event filters in the root definition to be evaluated independent of sequence or randomize when a format_version of 1.19.20 or higher is specified
  • Fixed bug causing FOV to stutter when sprinting while the player has a speed effect applied
  • With data-driven block tessellation, geometry box pivot-base rotation now rotates around the correct pivot point
  • The Toggle Perspective hint now shows the player’s assignment instead of the default assignment
  • Fix for MCPE-141427 - Fixed an issue where scores on scoreboards were not being ordered properly
  • Fix for MCPE-150709 - Fixed x-ray vision when Top Snow falls on top of player so it now behaves as a solid block when Top Snow covers player's vision
  • Fix for MCPE-153504 - Fixed issue with health boost extra life not staying
  • Fix for MCPE-153516 - Hover text for can_place_on blocks for items in inventory is now in a consistent order between game saves
  • Fix for MCPE-154885 - Goat Horn sound is now placed in the Jukebox/Note Blocks sound category in Settings
  • Fix for MCPE-154888 - Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below
  • Fix for MCPE-155976 - The D-Pad Left can now be used (ie: held down) to move the cursor left in menus
  • Fix for MCPE-157609 - Improved the performance of the locate biome command to mitigate stalls on the server while searching for a biome that is far away
  • Fix for MCPE-158167 - Prevent client/server portal travel desync on low render distance settings
  • Fix for MCPE-159485 - Fixed an issue with RTX on Windows where point lights were unintentionally accumulated for emissive blocks
  • Bug fixes