NBT Tags for Ender Crystal in Minecraft (Java Edition 1.11/1.12)
This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for an ender crystal in Minecraft Java Edition (PC/Mac) 1.11 and 1.12.
TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.11/1.12, find NBT tags for ender crystal in another version of Minecraft:
Background
In Minecraft Java Edition 1.11 and 1.12, the entity value for an ender crystal is ender_crystal
. The ender_crystal
entity has a unique set of data tags that can be used in Minecraft commands such as: /summon, /entitydata, /give, /fill, /setblock, /testfor.
What are NBT tags (formerly called Data Tags)?
NBT tags allow you to set certain properties of an entity (such as ender_crystal
). The NBT tag is always surrounded in {} such as {ShowBottom:0b}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {ShowBottom:0b, BeamTarget:{X:12,Y:32,Z:256}}.
List of NBT Tags
Here is a list of the NBT tags that you can use for ender_crystal
in Minecraft Java Edition (PC/Mac) 1.11 and 1.12:
NBT Tag | Value (Description) | Works With |
---|---|---|
ShowBottom | 0b (The bedrock slate below the ender crystal will be hidden) Example |
/summon /entitydata |
BeamTarget | The coordinate that the ender crystal beam will point to Syntax Example |
/summon /entitydata |
UUIDLeast | A number that specifies the right half of the UUID for the ender crystal (use UUIDLeast and UUIDMost to target/find a particular ender crystal in the game) Example |
/summon /entitydata |
UUIDMost | A number that specifies the left half of the UUID for the ender crystal (use UUIDLeast and UUIDMost to target/find a particular ender crystal in the game) Example |
/summon /entitydata |
id | ender_crystal (The entity value used to represent an ender crystal in the EntityTag or Passengers tag) Example |
/summon /give |
Passengers | The mob that is riding on the ender crystal. Use the entity value for the passenger mob Example of skeleton as passenger |
/summon /entitydata |
NBT Tag Examples
To summon an ender crystal that has a beam pointing at coordinates (12,32,256):
/summon ender_crystal ~ ~2 ~ {BeamTarget:{X:12,Y:32,Z:256}}
To summon an ender crystal with the bedrock slate below the ender crystal hidden:
/summon ender_crystal ~ ~2 ~ {ShowBottom:0b}
Target Selectors
Before we finish discussing data tags, let's quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=ender_crystal
value, you can target ender crystals:
@e[type=ender_crystal]
You can also add a radius value to target ender crystals within a certain radius of blocks (for example, r=5
lets you target ender crystals within a 5 block radius of where the command is run):
@e[type=ender_crystal,r=5]
Target Selector Examples
To hide the bedrock slate bottom on all ender crystals within a 5 block radius:
/entitydata @e[type=ender_crystal,r=5] {ShowBottom:0b}
To test for all ender crystals within a 50 block radius:
/testfor @e[type=ender_crystal,r=50]
To summon a lightning bolt at all ender crystals:
/execute @e[type=ender_crystal] ~ ~ ~ /summon lightning_bolt
To kill all ender crystals:
/kill @e[type=ender_crystal]
Next, learn how to use the game commands in Minecraft.
Command Examples
Here are some game command examples for an ender crystal in Minecraft:
Command Generators
If you need help, you can use these tools to automatically generate commands for you:
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