NBT Tags for Wither Boss in Minecraft (Java Edition 1.16/1.17/1.18/1.19/1.20)

This Minecraft tutorial explains the NBT tags (formerly called data tags) that you can use for a wither boss in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20.

TIP: If you are not running Minecraft Java Edition (PC/Mac) 1.16/1.17/1.18/1.19/1.20, find NBT tags for wither boss in another version of Minecraft:

Background

In Minecraft Java Edition 1.16, 1.17, 1.18, 1.19 and 1.20, the entity value for a wither boss is wither. The wither entity has a unique set of data tags that can be used in Minecraft commands such as: /summon and /data.

wither boss

What are NBT tags (formerly called Data Tags)?

NBT tags allow you to set certain properties of an entity (such as wither). The NBT tag is always surrounded in {} such as {NoAI:1}. If there is more than one NBT tag used in a game command, the NBT tags are separated by a comma such as {NoAI:1, CustomName:"\"Destruction\""}.

List of NBT Tags

Here is a list of the NBT tags that you can use for wither in Minecraft Java Edition (PC/Mac) 1.16, 1.17, 1.18, 1.19 and 1.20:

NBT Tag Value (Description)
Invul

ticks (The number of game ticks until the invincibility shield for the wither boss wears off)

Example
{Invul:2000}

CustomName

name (The name to assign to the wither boss)

Example
{CustomName:"\"Destruction\""}

Health

number (The number of health points the wither boss has)

Example
{Health:25.0f}

AbsorptionAmount

number (The number of absorption health points the wither boss has)

Example
{AbsorptionAmount:2.0f}

Invulnerable

0 (The wither boss will take damage like normal)
1 (The wither boss will not take any damage from attacks or physical surroundings)

Example
{Invulnerable:1}

PersistenceRequired

0 (The wither boss will despawn naturally)
1 (The wither boss won't despawn)

Example
{PersistenceRequired:1}

NoAI

0 (The wither boss will have artificial intelligence and will move/behave like normal)
1 (The wither boss will have no artificial intelligence and will appear motionless)

Example
{NoAI:1}

Silent

0 (The wither boss will make its usual noises in the game)
1 (The wither boss will not make any noise in the game)

Example
{Silent:1}

Fire

ticks (The number of game ticks until the wither boss is no longer on fire - there are 20 ticks in a second)

Example
{Fire:60}

PortalCooldown

ticks (The number of game ticks until the wither boss can go through a portal again - there are 20 ticks in a second)

Example
{PortalCooldown:120}

Air

ticks (The number of game ticks the wither boss has air left for)

Example
{Air:120}

id

wither (The entity value used to represent a wither boss in the EntityTag or Passengers tag)

Example
{id:wither}

Passengers

The mob that is riding on the wither boss. Use the entity value for the passenger mob

Example of skeleton as passenger
Passengers:[{id:skeleton}]

NBT Tag Examples

To summon a wither boss that is named Destruction:

/summon wither ~ ~ ~ {CustomName:"\"Destruction\""}

To summon a wither boss that is named Destruction and has no artificial intelligence:

/summon wither ~ ~ ~ {CustomName:"\"Destruction\"", NoAI:1}

Target Selectors

Before we finish discussing data tags, let's quickly explore how to use the @e target selector. The @e target selector allows you to target entities in your commands. If you use the type=wither value, you can target wither bosses:

@e[type=wither]

Target Selector Examples

To change the name of the nearest wither boss to Destruction:

/data merge entity @e[type=wither,limit=1,sort=nearest] {CustomName:"\"Destruction\""}

To kill all wither bosses:

/kill @e[type=wither]

Next, learn how to use the game commands in Minecraft.

Command Examples

Here are some game command examples for a wither boss in Minecraft:

Command Generators

If you need help, you can use these tools to automatically generate commands for you: