How to Summon a Camel in Minecraft
This Minecraft tutorial explains how to summon a camel with screenshots and step-by-step instructions.
You can summon a camel whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
Supported Platforms
The command to summon a camel is available in the following versions of Minecraft:
Platform | Supported (Version*) |
Java Edition (PC/Mac) | Yes (1.20) |
Pocket Edition (PE) | Yes (1.20.0) |
Xbox 360 | No |
Xbox One | Yes (1.20.0) |
PS3 | No |
PS4 | Yes (1.20.0) |
Wii U | No |
Nintendo Switch | Yes (1.20.0) |
Windows 10 Edition | Yes (1.20.0) |
Education Edition | No |
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
Requirements
To run game commands in Minecraft, you have to turn cheats on in your world.
Summon Command
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac), the syntax to summon a camel using the /summon command is:
/summon camel [pos] [nbt]
Definitions
- pos is optional. It is the x y z coordinate where the camel should spawn. If no coordinate is specified, the camel will spawn in the current location.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the camel such as {CustomName:"\"Lumpy\""} or {Health:32.0f}.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a camel using the /summon command is:
/summon camel <nameTag> [spawnPos]
/summon camel [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
Definitions
- spawnPos is optional. It is the x y z coordinate where the camel should spawn. If no coordinate is specified, the camel will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the camel.
- nameTag is the custom name to assign to the camel. It will appear as a nametag above the camel.
- xRot is the x-rotation that the camel is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the camel is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the camel will face when spawned.
- lookAtPositon is a set of x y z coordinates that the camel will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a camel using the /summon command is:
/summon camel <nameTag> [spawnPos]
/summon camel [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
Definitions
- spawnPos is optional. It is the x y z coordinate where the camel should spawn. If no coordinate is specified, the camel will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the camel.
- nameTag is the custom name to assign to the camel. It will appear as a nametag above the camel.
- xRot is the x-rotation that the camel is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the camel is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the camel will face when spawned.
- lookAtPositon is a set of x y z coordinates that the camel will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a camel using the /summon command is:
/summon camel <nameTag> [spawnPos]
/summon camel [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
Definitions
- spawnPos is optional. It is the x y z coordinate where the camel should spawn. If no coordinate is specified, the camel will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the camel.
- nameTag is the custom name to assign to the camel. It will appear as a nametag above the camel.
- xRot is the x-rotation that the camel is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the camel is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the camel will face when spawned.
- lookAtPositon is a set of x y z coordinates that the camel will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a camel using the /summon command is:
/summon camel <nameTag> [spawnPos]
/summon camel [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
Definitions
- spawnPos is optional. It is the x y z coordinate where the camel should spawn. If no coordinate is specified, the camel will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the camel.
- nameTag is the custom name to assign to the camel. It will appear as a nametag above the camel.
- xRot is the x-rotation that the camel is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the camel is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the camel will face when spawned.
- lookAtPositon is a set of x y z coordinates that the camel will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a camel using the /summon command is:
/summon camel <nameTag> [spawnPos]
/summon camel [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon camel [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
Definitions
- spawnPos is optional. It is the x y z coordinate where the camel should spawn. If no coordinate is specified, the camel will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the camel.
- nameTag is the custom name to assign to the camel. It will appear as a nametag above the camel.
- xRot is the x-rotation that the camel is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the camel is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the camel will face when spawned.
- lookAtPositon is a set of x y z coordinates that the camel will face when spawned.
Examples
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
Example in Java Edition (PC/Mac)
To summon a camel in Minecraft Java Edition:
/summon camel
To summon a camel that is named Lumpy:
/summon camel ~ ~ ~ {CustomName:"\"Lumpy\""}
Example in Pocket Edition (PE)
To summon a camel in Minecraft PE:
/summon camel
To summon a camel at the coordinates (25, 64, -3):
/summon camel 25 64 -3
Example in Xbox One Edition
To summon a camel in Minecraft Xbox One Edition:
/summon camel
To summon a camel that is 4 blocks West of your current position:
/summon camel ~-4 ~ ~
Example in PS4 Edition
To summon a camel in Minecraft PS4 Edition:
/summon camel
To summon a camel at the coordinates (12, 67, 100):
/summon camel 12 67 100
Example in Nintendo Switch Edition
To summon a camel in Minecraft Nintendo Switch Edition:
/summon camel
To summon a camel at the coordinates (8, 72, 100):
/summon camel 8 72 100
Example in Windows 10 Edition
To summon a camel in Minecraft Windows 10 Edition:
/summon camel
To summon a camel that is 1 block above your current position:
/summon camel ~ ~1 ~
How to Enter the Command
1. Open the Chat Window
The easiest way to run a command in Minecraft is within the chat window. The game control to open the chat window depends on the version of Minecraft:
- For Java Edition (PC/Mac), press the T key to open the chat window.
- For Pocket Edition (PE), tap on the chat button at the top of the screen.
- For Xbox One, press the D-Pad (right) on the controller.
- For PS4, press the D-Pad (right) on the controller.
- For Nintendo Switch, press the right arrow button on the controller.
- For Windows 10 Edition, press the T key to open the chat window.
2. Type the Command
In this example, we are going to summon a camel in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
/summon camel
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Once the cheat has been entered, the camel will spawn and appear in your world:
You will see the message "Summoned new Camel" appear in the lower left corner of the game window to indicate that the camel has been summoned. You may need to look behind you to see it.
Congratulations, you have summoned a camel in Minecraft.
Command Generators
If you need help with /summon commands, you can use these tools to automatically generate commands for you: