You can summon a donkey whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command. There are many options for summoning donkeys. You can spawn one that is wild, tame or wearing a saddle and chest.
Let's explore how to do this.
The command to summon a donkey is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20, the syntax to summon a donkey using the /summon command is:
/summon donkey [pos] [nbt]
In Minecraft Java Edition (PC/Mac) 1.8, 1.9 and 1.10, the syntax to summon a donkey is:
/summon EntityHorse [x] [y] [z] {Type:1}
Definitions
- pos or x y z is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- {Type:1} is an optional NBT tag (formerly called data tag) used to specify a donkey for EntityHorse. See NBT tags for EntityHorse.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the donkey such as {Tame:1} or {SaddleItem:{id:saddle,Count:1}}. See NBT tags for donkey.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a donkey using the /summon command is:
/summon donkey <nameTag> [spawnPos]
/summon donkey [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent] [nameTag]
/summon donkey <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the donkey. See spawn events for donkey.
- nameTag is the custom name to assign to the donkey. It will appear as a nametag above the donkey.
- xRot is the x-rotation that the donkey is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the donkey is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the donkey will face when spawned.
- lookAtPositon is a set of x y z coordinates that the donkey will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a donkey using the /summon command is:
/summon donkey <nameTag> [spawnPos]
/summon donkey [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent] [nameTag]
/summon donkey <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the donkey. See spawn events for donkey.
- nameTag is the custom name to assign to the donkey. It will appear as a nametag above the donkey.
- xRot is the x-rotation that the donkey is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the donkey is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the donkey will face when spawned.
- lookAtPositon is a set of x y z coordinates that the donkey will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a donkey using the /summon command is:
/summon donkey <nameTag> [spawnPos]
/summon donkey [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent] [nameTag]
/summon donkey <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the donkey. See spawn events for donkey.
- nameTag is the custom name to assign to the donkey. It will appear as a nametag above the donkey.
- xRot is the x-rotation that the donkey is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the donkey is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the donkey will face when spawned.
- lookAtPositon is a set of x y z coordinates that the donkey will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a donkey using the /summon command is:
/summon donkey <nameTag> [spawnPos]
/summon donkey [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent] [nameTag]
/summon donkey <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the donkey. See spawn events for donkey.
- nameTag is the custom name to assign to the donkey. It will appear as a nametag above the donkey.
- xRot is the x-rotation that the donkey is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the donkey is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the donkey will face when spawned.
- lookAtPositon is a set of x y z coordinates that the donkey will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a donkey using the /summon command is:
/summon donkey <nameTag> [spawnPos]
/summon donkey [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon donkey [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent] [nameTag]
/summon donkey <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the donkey. See spawn events for donkey.
- nameTag is the custom name to assign to the donkey. It will appear as a nametag above the donkey.
- xRot is the x-rotation that the donkey is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the donkey is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the donkey will face when spawned.
- lookAtPositon is a set of x y z coordinates that the donkey will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon a donkey using the /summon command is:
/summon donkey [spawnPos] [spawnEvent] [nameTag]
/summon donkey <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon a donkey is:
/summon donkey [spawnPos] [spawnEvent]
In Minecraft Education Edition 1.9 and older, the syntax to summon a donkey is:
/summon donkey [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the donkey should spawn. If no coordinate is specified, the donkey will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the donkey. See spawn events for donkey.
- nameTag is the custom name to assign to the donkey. It will appear as a nametag above the donkey.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20
To summon a wild donkey in Minecraft 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20:
/summon donkey
To summon a tame donkey:
/summon donkey ~ ~ ~ {Tame:1}
To summon a tame donkey wearing a saddle and chest:
/summon donkey ~ ~ ~ {Tame:1, SaddleItem:{id:saddle,Count:1}, ChestedHorse:1}
Example in Java Edition (PC/Mac) 1.8, 1.9 and 1.10
To summon a wild donkey in Minecraft 1.8, 1.9 and 1.10:
/summon EntityHorse ~ ~ ~ {Type:1}
To summon a tame donkey:
/summon EntityHorse ~ ~ ~ {Type:1, Tame:1}
To summon a tame donkey wearing a saddle and chest:
/summon EntityHorse ~ ~ ~ {Type:1, Tame:1, SaddleItem:{id:saddle,Count:1}, ChestedHorse:1}
Example in Pocket Edition (PE)
To summon a donkey in Minecraft PE:
/summon donkey
To summon a donkey at the coordinates (12, 65, -8):
/summon donkey 12 65 -8
Example in Xbox One Edition
To summon a donkey in Minecraft Xbox One Edition:
/summon donkey
To summon a donkey that is 4 blocks West of your current position:
/summon donkey ~-4 ~ ~
Example in PS4 Edition
To summon a donkey in Minecraft PS4 Edition:
/summon donkey
To summon a donkey at the coordinates (8, 67, 100):
/summon donkey 8 67 100
Example in Nintendo Switch Edition
To summon a donkey in Minecraft Nintendo Switch Edition:
/summon donkey
To summon a donkey at the coordinates (8, 72, 100):
/summon donkey 8 72 100
Example in Windows 10 Edition
To summon a donkey in Minecraft Windows 10 Edition:
/summon donkey
To summon a donkey that is 1 block above your current position:
/summon donkey ~ ~1 ~
Example in Education Edition
To summon a donkey in Minecraft Education Edition:
/summon donkey
To summon a donkey at the coordinates (-70, 63, 12):
/summon donkey -70 63 12
In this example, we are going to summon a tamed donkey that is wearing a saddle and a chest in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned a donkey in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: