You can summon an ocelot whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
The command to summon an ocelot is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20, the syntax to summon an ocelot using the /summon command is:
/summon ocelot [pos] [nbt]
In Minecraft Java Edition (PC/Mac) 1.8, 1.9 and 1.10, the syntax to summon an ocelot is:
/summon Ozelot [x] [y] [z] [dataTag]
Definitions
- pos or x y z is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- nbt or dataTag is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the ocelot such as {NoAI:1} or {Age:-25000}. See NBT tags for ocelot.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon an ocelot using the /summon command is:
/summon ocelot <nameTag> [spawnPos]
/summon ocelot [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent] [nameTag]
/summon ocelot <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the ocelot. See spawn events for ocelot.
- nameTag is the custom name to assign to the ocelot. It will appear as a nametag above the ocelot.
- xRot is the x-rotation that the ocelot is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the ocelot is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the ocelot will face when spawned.
- lookAtPositon is a set of x y z coordinates that the ocelot will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon an ocelot using the /summon command is:
/summon ocelot <nameTag> [spawnPos]
/summon ocelot [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent] [nameTag]
/summon ocelot <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the ocelot. See spawn events for ocelot.
- nameTag is the custom name to assign to the ocelot. It will appear as a nametag above the ocelot.
- xRot is the x-rotation that the ocelot is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the ocelot is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the ocelot will face when spawned.
- lookAtPositon is a set of x y z coordinates that the ocelot will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon an ocelot using the /summon command is:
/summon ocelot <nameTag> [spawnPos]
/summon ocelot [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent] [nameTag]
/summon ocelot <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the ocelot. See spawn events for ocelot.
- nameTag is the custom name to assign to the ocelot. It will appear as a nametag above the ocelot.
- xRot is the x-rotation that the ocelot is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the ocelot is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the ocelot will face when spawned.
- lookAtPositon is a set of x y z coordinates that the ocelot will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon an ocelot using the /summon command is:
/summon ocelot <nameTag> [spawnPos]
/summon ocelot [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent] [nameTag]
/summon ocelot <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the ocelot. See spawn events for ocelot.
- nameTag is the custom name to assign to the ocelot. It will appear as a nametag above the ocelot.
- xRot is the x-rotation that the ocelot is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the ocelot is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the ocelot will face when spawned.
- lookAtPositon is a set of x y z coordinates that the ocelot will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon an ocelot using the /summon command is:
/summon ocelot <nameTag> [spawnPos]
/summon ocelot [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon ocelot [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent] [nameTag]
/summon ocelot <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the ocelot. See spawn events for ocelot.
- nameTag is the custom name to assign to the ocelot. It will appear as a nametag above the ocelot.
- xRot is the x-rotation that the ocelot is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the ocelot is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the ocelot will face when spawned.
- lookAtPositon is a set of x y z coordinates that the ocelot will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon an ocelot using the /summon command is:
/summon ocelot [spawnPos] [spawnEvent] [nameTag]
/summon ocelot <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon an ocelot is:
/summon ocelot [spawnPos] [spawnEvent]
In Minecraft Education Edition 1.9 and older, the syntax to summon an ocelot is:
/summon ocelot [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the ocelot should spawn. If no coordinate is specified, the ocelot will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the ocelot. See spawn events for ocelot.
- nameTag is the custom name to assign to the ocelot. It will appear as a nametag above the ocelot.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20
To summon an ocelot in Minecraft 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20:
/summon ocelot
To summon a baby ocelot that is named Cutie:
/summon ocelot ~ ~ ~ {CustomName:"\"Cutie\"",Age:-25000}
Example in Java Edition (PC/Mac) 1.11 and 1.12
To summon an ocelot in Minecraft 1.11 and 1.12:
/summon ocelot
To summon a baby ocelot that is named Cutie:
/summon ocelot ~ ~ ~ {CustomName:Cutie,Age:-25000}
Example in Java Edition (PC/Mac) 1.8, 1.9 and 1.10
To summon an ocelot in Minecraft 1.8, 1.9 and 1.10:
/summon Ozelot
To summon an ocelot that is named Purrfect:
/summon Ozelot ~ ~ ~ {CustomName:Purrfect}
To summon a baby ocelot:
/summon Ozelot ~ ~ ~ {Age:-25000}
Example in Pocket Edition (PE)
To summon an ocelot in Minecraft PE:
/summon ocelot
To summon an ocelot at the coordinates (12, 65, -8):
/summon ocelot 12 65 -8
Example in Xbox One Edition
To summon an ocelot in Minecraft Xbox One Edition:
/summon ocelot
To summon an ocelot that is 4 blocks West of your current position:
/summon ocelot ~-4 ~ ~
Example in PS4 Edition
To summon an ocelot in Minecraft PS4 Edition:
/summon ocelot
To summon an ocelot at the coordinates (8, 67, 100):
/summon ocelot 8 67 100
Example in Nintendo Switch Edition
To summon an ocelot in Minecraft Nintendo Switch Edition:
/summon ocelot
To summon an ocelot at the coordinates (8, 72, 100):
/summon ocelot 8 72 100
Example in Windows 10 Edition
To summon an ocelot in Minecraft Windows 10 Edition:
/summon ocelot
To summon an ocelot that is 1 block above your current position:
/summon ocelot ~ ~1 ~
Example in Education Edition
To summon an ocelot in Minecraft Education Edition:
/summon ocelot
To summon an ocelot at the coordinates (-70, 63, 12):
/summon ocelot -70 63 12
In this example, we are going to summon an ocelot in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned an ocelot in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: