You can summon a vex whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20, the syntax to summon a vex using the /summon command is:
/summon vex [pos] [nbt]
Definitions
- pos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the vex such as {NoAI:1} or {Health:25.0f}. See NBT tags for vex.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a vex using the /summon command is:
/summon vex <nameTag> [spawnPos]
/summon vex [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent] [nameTag]
/summon vex <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the vex.
- nameTag is the custom name to assign to the vex. It will appear as a nametag above the vex.
- xRot is the x-rotation that the vex is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the vex is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the vex will face when spawned.
- lookAtPositon is a set of x y z coordinates that the vex will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a vex using the /summon command is:
/summon vex <nameTag> [spawnPos]
/summon vex [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent] [nameTag]
/summon vex <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the vex.
- nameTag is the custom name to assign to the vex. It will appear as a nametag above the vex.
- xRot is the x-rotation that the vex is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the vex is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the vex will face when spawned.
- lookAtPositon is a set of x y z coordinates that the vex will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a vex using the /summon command is:
/summon vex <nameTag> [spawnPos]
/summon vex [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent] [nameTag]
/summon vex <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the vex.
- nameTag is the custom name to assign to the vex. It will appear as a nametag above the vex.
- xRot is the x-rotation that the vex is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the vex is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the vex will face when spawned.
- lookAtPositon is a set of x y z coordinates that the vex will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a vex using the /summon command is:
/summon vex <nameTag> [spawnPos]
/summon vex [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent] [nameTag]
/summon vex <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the vex.
- nameTag is the custom name to assign to the vex. It will appear as a nametag above the vex.
- xRot is the x-rotation that the vex is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the vex is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the vex will face when spawned.
- lookAtPositon is a set of x y z coordinates that the vex will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a vex using the /summon command is:
/summon vex <nameTag> [spawnPos]
/summon vex [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon vex [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent] [nameTag]
/summon vex <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the vex.
- nameTag is the custom name to assign to the vex. It will appear as a nametag above the vex.
- xRot is the x-rotation that the vex is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the vex is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the vex will face when spawned.
- lookAtPositon is a set of x y z coordinates that the vex will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon a vex using the /summon command is:
/summon vex [spawnPos] [spawnEvent] [nameTag]
/summon vex <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon a vex is:
/summon vex [spawnPos] [spawnEvent]
In Minecraft Education Edition 1.9 and older, the syntax to summon a vex is:
/summon vex [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the vex should spawn. If no coordinate is specified, the vex will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the vex.
- nameTag is the custom name to assign to the vex. It will appear as a nametag above the vex.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20
To summon a vex in Minecraft 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20:
/summon vex
To summon a vex that is named John:
/summon vex ~ ~ ~ {CustomName:"\"John\""}
Example in Java Edition (PC/Mac) 1.11 and 1.12
To summon a vex in Minecraft 1.11 and 1.12:
/summon vex
To summon a vex that is named John:
/summon vex ~ ~ ~ {CustomName:John}
Example in Pocket Edition (PE)
To summon a vex in Minecraft PE:
/summon vex
To summon a vex at the coordinates (12, 65, -8):
/summon vex 12 65 -8
Example in Xbox One Edition
To summon a vex in Minecraft Xbox One Edition:
/summon vex
To summon a vex that is 4 blocks West of your current position:
/summon vex ~-4 ~ ~
Example in PS4 Edition
To summon a vex in Minecraft PS4 Edition:
/summon vex
To summon a vex at the coordinates (8, 67, 100):
/summon vex 8 67 100
Example in Nintendo Switch Edition
To summon a vex in Minecraft Nintendo Switch Edition:
/summon vex
To summon a vex at the coordinates (8, 72, 100):
/summon vex 8 72 100
Example in Windows 10 Edition
To summon a vex in Minecraft Windows 10 Edition:
/summon vex
To summon a vex that is 1 block above your current position:
/summon vex ~ ~1 ~
Example in Education Edition
To summon a vex in Minecraft Education Edition:
/summon vex
To summon a vex at the coordinates (-70, 63, 12):
/summon vex -70 63 12
In this example, we are going to summon a vex in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned a vex in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: