You can summon a frog whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
The command to summon a frog is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac), the syntax to summon a frog using the /summon command is:
/summon frog [pos] [nbt]
Definitions
- pos is optional. It is the x y z coordinate where the frog should spawn. If no coordinate is specified, the frog will spawn in the current location.
- nbt is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the frog such as {CustomName:"\"Kermit\""} or {Health:15.0f}. See NBT tags for frog.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a frog using the /summon command is:
/summon frog <nameTag> [spawnPos]
/summon frog [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.19, the syntax to summon a frog is:
/summon frog [spawnPos] [spawnEvent] [nameTag]
/summon frog <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the frog should spawn. If no coordinate is specified, the frog will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the frog. See spawn events for frog.
- nameTag is the custom name to assign to the frog. It will appear as a nametag above the frog.
- xRot is the x-rotation that the frog is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the frog is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the frog will face when spawned.
- lookAtPositon is a set of x y z coordinates that the frog will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a frog using the /summon command is:
/summon frog <nameTag> [spawnPos]
/summon frog [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.19, the syntax to summon a frog is:
/summon frog [spawnPos] [spawnEvent] [nameTag]
/summon frog <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the frog should spawn. If no coordinate is specified, the frog will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the frog. See spawn events for frog.
- nameTag is the custom name to assign to the frog. It will appear as a nametag above the frog.
- xRot is the x-rotation that the frog is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the frog is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the frog will face when spawned.
- lookAtPositon is a set of x y z coordinates that the frog will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a frog using the /summon command is:
/summon frog <nameTag> [spawnPos]
/summon frog [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.19, the syntax to summon a frog is:
/summon frog [spawnPos] [spawnEvent] [nameTag]
/summon frog <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the frog should spawn. If no coordinate is specified, the frog will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the frog. See spawn events for frog.
- nameTag is the custom name to assign to the frog. It will appear as a nametag above the frog.
- xRot is the x-rotation that the frog is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the frog is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the frog will face when spawned.
- lookAtPositon is a set of x y z coordinates that the frog will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a frog using the /summon command is:
/summon frog <nameTag> [spawnPos]
/summon frog [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.19, the syntax to summon a frog is:
/summon frog [spawnPos] [spawnEvent] [nameTag]
/summon frog <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the frog should spawn. If no coordinate is specified, the frog will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the frog. See spawn events for frog.
- nameTag is the custom name to assign to the frog. It will appear as a nametag above the frog.
- xRot is the x-rotation that the frog is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the frog is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the frog will face when spawned.
- lookAtPositon is a set of x y z coordinates that the frog will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a frog using the /summon command is:
/summon frog <nameTag> [spawnPos]
/summon frog [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon frog [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.19, the syntax to summon a frog is:
/summon frog [spawnPos] [spawnEvent] [nameTag]
/summon frog <nameTag> [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the frog should spawn. If no coordinate is specified, the frog will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the frog. See spawn events for frog.
- nameTag is the custom name to assign to the frog. It will appear as a nametag above the frog.
- xRot is the x-rotation that the frog is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the frog is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the frog will face when spawned.
- lookAtPositon is a set of x y z coordinates that the frog will face when spawned.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
Example in Java Edition (PC/Mac)
To summon a frog in Minecraft Java Edition:
/summon frog
To summon a frog that is named Kermit:
/summon frog ~ ~ ~ {CustomName:"\"Kermit\""}
Example in Pocket Edition (PE)
To summon a frog in Minecraft PE:
/summon frog
To summon a frog at the coordinates (12, 65, -8):
/summon frog 12 65 -8
Example in Xbox One Edition
To summon a frog in Minecraft Xbox One Edition:
/summon frog
To summon a frog that is 4 blocks West of your current position:
/summon frog ~-4 ~ ~
Example in PS4 Edition
To summon a frog in Minecraft PS4 Edition:
/summon frog
To summon a frog at the coordinates (8, 67, 100):
/summon frog 8 67 100
Example in Nintendo Switch Edition
To summon a frog in Minecraft Nintendo Switch Edition:
/summon frog
To summon a frog at the coordinates (8, 72, 100):
/summon frog 8 72 100
Example in Windows 10 Edition
To summon a frog in Minecraft Windows 10 Edition:
/summon frog
To summon a frog that is 1 block above your current position:
/summon frog ~ ~1 ~
In this example, we are going to summon a frog in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned a frog in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: