You can summon a rabbit whenever you want using a cheat (game command) in Minecraft. This is done using the /summon command.
Let's explore how to do this.
The command to summon a rabbit is available in the following versions of Minecraft:
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Summon Command in Minecraft Java Edition (PC/Mac)
In Minecraft Java Edition (PC/Mac) 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20, the syntax to summon a rabbit using the /summon command is:
/summon rabbit [pos] [nbt]
In Minecraft Java Edition (PC/Mac) 1.8, 1.9 and 1.10, the syntax to summon a rabbit is:
/summon Rabbit [x] [y] [z] [dataTag]
Definitions
- pos or x y z is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- nbt or dataTag is optional. It is a compound NBT tag (formerly called data tag) that sets a property for the rabbit such as {NoAI:1} or {RabbitType:99}. See NBT tags for rabbit.
Summon Command in Minecraft Pocket Edition (PE)
In Minecraft Pocket Edition (PE) 1.20, the syntax to summon a rabbit using the /summon command is:
/summon rabbit <nameTag> [spawnPos]
/summon rabbit [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Pocket Edition (PE) 1.16, 1.17, 1.18 and 1.19, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent] [nameTag]
/summon rabbit <nameTag> [spawnPos]
In Minecraft Pocket Edition (PE) 1.12, 1.13 and 1.14, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the rabbit. See spawn events for rabbit.
- nameTag is the custom name to assign to the rabbit. It will appear as a nametag above the rabbit.
- xRot is the x-rotation that the rabbit is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the rabbit is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the rabbit will face when spawned.
- lookAtPositon is a set of x y z coordinates that the rabbit will face when spawned.
Summon Command in Minecraft Xbox One Edition
In Minecraft Xbox One Edition 1.20, the syntax to summon a rabbit using the /summon command is:
/summon rabbit <nameTag> [spawnPos]
/summon rabbit [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Xbox One Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent] [nameTag]
/summon rabbit <nameTag> [spawnPos]
In Minecraft Xbox One Edition 1.12, 1.13 and 1.14, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the rabbit. See spawn events for rabbit.
- nameTag is the custom name to assign to the rabbit. It will appear as a nametag above the rabbit.
- xRot is the x-rotation that the rabbit is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the rabbit is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the rabbit will face when spawned.
- lookAtPositon is a set of x y z coordinates that the rabbit will face when spawned.
Summon Command in Minecraft PS4 Edition
In Minecraft PS4 Edition 1.20, the syntax to summon a rabbit using the /summon command is:
/summon rabbit <nameTag> [spawnPos]
/summon rabbit [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft PS4 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent] [nameTag]
/summon rabbit <nameTag> [spawnPos]
In Minecraft PS4 Edition 1.14, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the rabbit. See spawn events for rabbit.
- nameTag is the custom name to assign to the rabbit. It will appear as a nametag above the rabbit.
- xRot is the x-rotation that the rabbit is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the rabbit is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the rabbit will face when spawned.
- lookAtPositon is a set of x y z coordinates that the rabbit will face when spawned.
Summon Command in Minecraft Nintendo Switch Edition
In Minecraft Nintendo Switch Edition 1.20, the syntax to summon a rabbit using the /summon command is:
/summon rabbit <nameTag> [spawnPos]
/summon rabbit [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Nintendo Switch Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent] [nameTag]
/summon rabbit <nameTag> [spawnPos]
In Minecraft Nintendo Switch Edition 1.12, 1.13 and 1.14, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the rabbit. See spawn events for rabbit.
- nameTag is the custom name to assign to the rabbit. It will appear as a nametag above the rabbit.
- xRot is the x-rotation that the rabbit is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the rabbit is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the rabbit will face when spawned.
- lookAtPositon is a set of x y z coordinates that the rabbit will face when spawned.
Summon Command in Minecraft Windows 10 Edition
In Minecraft Windows 10 Edition 1.20, the syntax to summon a rabbit using the /summon command is:
/summon rabbit <nameTag> [spawnPos]
/summon rabbit [spawnPos] [yRot] [xRot] [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtEntity> [spawnEvent] [nameTag]
/summon rabbit [spawnPos] facing <lookAtPosition> [spawnEvent] [nameTag]
In Minecraft Windows 10 Edition 1.16, 1.17, 1.18 and 1.19, the syntax to summon a rabbit using the /summon command is:
/summon rabbit [spawnPos] [spawnEvent] [nameTag]
/summon rabbit <nameTag> [spawnPos]
In Minecraft Windows 10 Edition 1.12, 1.13 and 1.14, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent]
Definitions
- spawnPos is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the rabbit. See spawn events for rabbit.
- nameTag is the custom name to assign to the rabbit. It will appear as a nametag above the rabbit.
- xRot is the x-rotation that the rabbit is facing in degrees. Positive values look downward and negative values look upward. 0=facing forward, 90=facing straight down, -90=facing straight up.
- yRot is the y-rotation that the rabbit is facing in degrees. 0=South, 90=West, 180=North, 270=East.
- lookAtEntity is the name of a player (or a target selector) that the rabbit will face when spawned.
- lookAtPositon is a set of x y z coordinates that the rabbit will face when spawned.
Summon Command in Minecraft Education Edition
In Minecraft Education Edition 1.14.31, 1.17.30 and 1.18.32, the syntax to summon a rabbit using the /summon command is:
/summon rabbit [spawnPos] [spawnEvent] [nameTag]
/summon rabbit <nameTag> [spawnPos]
In Minecraft Education Edition 1.12, the syntax to summon a rabbit is:
/summon rabbit [spawnPos] [spawnEvent]
In Minecraft Windows 10 Edition 1.9 and older, the syntax to summon a rabbit is:
/summon rabbit [spawnPos]
Definitions
- spawnPos is optional. It is the x y z coordinate where the rabbit should spawn. If no coordinate is specified, the rabbit will spawn in the current location.
- spawnEvent is optional. It is the name of a game event for the rabbit. See spawn events for rabbit.
- nameTag is the custom name to assign to the rabbit. It will appear as a nametag above the rabbit.
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
- Edu
Example in Java Edition (PC/Mac) 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20
To summon a rabbit in Minecraft 1.13, 1.14, 1.15, 1.16, 1.17, 1.18, 1.19 and 1.20:
/summon rabbit
To summon a gold rabbit that is named Cutie:
/summon rabbit ~ ~ ~ {RabbitType:4, CustomName:"\"Cutie\""}
Example in Java Edition (PC/Mac) 1.11 and 1.12
To summon a rabbit in Minecraft 1.11 and 1.12:
/summon rabbit
To summon a gold rabbit that is named Cutie:
/summon rabbit ~ ~ ~ {RabbitType:4, CustomName:Cutie}
Example in Java Edition (PC/Mac) 1.8, 1.9 and 1.10
To summon a rabbit in Minecraft 1.8, 1.9 and 1.10:
/summon Rabbit
To summon a black rabbit that is named Hoppy:
/summon Rabbit ~ ~ ~ {RabbitType:2, CustomName:Hoppy}
Example in Pocket Edition (PE)
To summon a rabbit in Minecraft PE:
/summon rabbit
To summon a rabbit at the coordinates (12, 65, -8):
/summon rabbit 12 65 -8
Example in Xbox One Edition
To summon a rabbit in Minecraft Xbox One Edition:
/summon rabbit
To summon a rabbit that is 4 blocks West of your current position:
/summon rabbit ~-4 ~ ~
Example in PS4 Edition
To summon a rabbit in Minecraft PS4 Edition:
/summon rabbit
To summon a rabbit at the coordinates (8, 67, 100):
/summon rabbit 8 67 100
Example in Nintendo Switch Edition
To summon a rabbit in Minecraft Nintendo Switch Edition:
/summon rabbit
To summon a rabbit at the coordinates (8, 72, 100):
/summon rabbit 8 72 100
Example in Windows 10 Edition
To summon a rabbit in Minecraft Windows 10 Edition:
/summon rabbit
To summon a rabbit that is 1 block above your current position:
/summon rabbit ~ ~1 ~
Example in Education Edition
To summon a rabbit in Minecraft Education Edition:
/summon rabbit
To summon a rabbit at the coordinates (-70, 63, 12):
/summon rabbit -70 63 12
In this example, we are going to summon a rabbit in Minecraft Java Edition (PC/Mac) 1.20 with the following command:
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.
Congratulations, you have summoned a rabbit in Minecraft.
If you need help with /summon commands, you can use these tools to automatically generate commands for you: